In terms of offense and defense, does CTF (Capture The Flag) also apply to the concept of e-sports?
Winning prize is 1 billion, even in Japan “over 100 million”
“E-Sports”, which captures competitions using video games as sports competitions, is exciting. The e-sport market is growing, including the possibility of adding this new “sport” to the Olympics, various competitions are held around the world, but it is expected to be a game powerhouse Is not good enough. Why is this situation?